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AI Insights · Timothy · April 2024

Top 5 Sengoku Games Performance in Europe: Q1 2024

Explore the performance trends of the top 5 Sengoku-themed games on a unified platform in Europe during Q1 2024, with insights from Sensor Tower.

Top 5 Sengoku Games Performance in Europe: Q1 2024

In the first quarter of 2024, the top 5 Sengoku-themed games on a unified platform in Europe showcased diverse performance trends, according to data from Sensor Tower.

Ninja Village from Kairosoft Co.,Ltd saw a gradual increase in weekly revenue, starting at $142 in the first week of January and peaking at $236 in mid-March. Weekly downloads showed a downward trend, beginning at 208 and progressively declining to 118 by the end of March.

新信長之野望(國際版) by HKBBGL experienced substantial growth in weekly revenue, starting at a modest $5 in late January and surging to $448 in the last week of March. However, weekly downloads were minimal, with a peak of 227 in early February and dwindling to just 2 by the end of the quarter.

EnjoyLearning Old Japan Puzzle from Plus Inc. had negligible activity in terms of both revenue and downloads, with the highest downloads recorded at 4 in the last week of January.

The Samurai Wars, developed by Keita Nagafuchi, showed minimal revenue, with a peak of $5 in early February. Weekly downloads were also low, reaching a maximum of 3 in the last week of March.

Sengoku Fubu by Bekko.com demonstrated fluctuating weekly revenue, with significant peaks at $1.6K in early February and $1K in late February. The weekly downloads were minimal throughout the quarter, peaking at just 2 downloads in the first and fourth weeks of January. Active users started at 21 in the first week of January and slightly decreased to 18 by mid-January.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024